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Dice2Roll · Privacy policy

Privacy policy.

Dice2Roll collects nothing about you, and the only thing it ever asks a network is whether you have bought the unlock.

The app shows its own copy of this policy, on its About page. This is the hosted one: an App Store listing has to give a privacy policy address that resolves on its own, and this is Dice2Roll’s. It describes the app; what the website itself does is at the foot of this page.

Applies to
Dice2Roll for iPhone
Last updated
14 August 2026
Published by
Nordic Mythos Oy

Contents

01 / 10

What the app keeps, and where

01 / 10

There is no account, analytics or advertising. The app does not send your dice to us, and there is no player database with your name in it.

Your dice sets, saved games, settings and recently used symbols are stored by Dice2Roll on your iPhone. They are kept in the private container that iOS gives every app.

None of it is copied out. Dice2Roll has no server. Its only network request asks the App Store whether you bought the unlock, and that request contains none of your app data.

If you back your device up, to iCloud or to a computer, Dice2Roll’s storage is part of that backup exactly as every other app’s is. That backup is yours and Apple’s, and Apple’s privacy policy covers it rather than this one.

Motion, and what it is used for

02 / 10

Shaking the phone throws the dice, and tilting it slides them across the table. To do both, Dice2Roll reads the accelerometer and the gyroscope whenever the app is open, through the sensor readings iOS calls device motion.

It reads nothing else. iOS has a separate permission called Motion & Fitness for data such as step counts and workouts. Dice2Roll contains no code that can read that data.

Those readings move dice and are then gone. They are not written to disk, kept between rolls or sent anywhere.

If your phone asks whether Dice2Roll may use motion, saying no costs you the shake and the tilt: the dice stop sliding when you tip the phone. The Roll button and a swipe across the felt both still throw, and nothing else in the app uses motion at all. An answer you have already given can be changed later, in Settings › Privacy & Security, where iOS keeps the permissions you have granted.

Permissions the app never asks for

03 / 10

Beyond the motion sensors above, Dice2Roll asks iOS for nothing at all. It does not ask for, and cannot reach:

  • The camera, the microphone or your photos
  • Where you are
  • Your contacts, calendars or reminders
  • Your health records, your workouts or your step count
  • Permission to send you notifications
  • Bluetooth, or the network around you
  • Your name, your email address or your Apple Account

Restoring a purchase is the one place a sign-in can appear, and it is Apple’s rather than Dice2Roll’s: it signs you in to the App Store. Dice2Roll is told only whether the unlock has been bought, never who bought it.

Files you send, and files you are sent

04 / 10

Exporting a set or a game writes a “.diceset” or “.dicegame” file and hands it to the iOS share sheet. It is plain, readable JSON. A set holds its name, its colors, its face designs, the table it is cast on and which shapes you have put away; a game holds your whole set library, every set entire, the name you gave the game, and the rest of the table with it: which dice are standing on it, which set they are cast from, which one the bar is reaching into, the three switches, and the moment the game was last saved.

What it does not hold is anything about you or about your device: no name, no email address, no advertising identifier, nothing that says which phone it came from. Each set and each game does carry a random number the app uses to tell one from another, so somebody holding two files you exported could tell they came from the same library. The only things in one of these files that could ever be personal are the names you typed into it yourself, whatever you have written or drawn on a face, and, in a game, the moment you last saved it.

Where it goes after that is your choice. Mail, Messages, AirDrop, iCloud Drive and other services are governed by their own privacy policies. Dice2Roll takes no part once the share sheet has closed.

When you open a file, a set is copied into your library or a game onto your shelf. The app then deletes the copy iOS left in its inbox, even if it could not read the file.

The share sheet and a device backup aside, the one other thing that ever leaves the app is the clipboard, and only when you ask: touching and holding the support row on the app’s About page offers to copy the address, and nothing else in the app writes to the clipboard on its own.

Tracking and advertising

05 / 10

There is none. Dice2Roll shows no adverts, contains no advertising or analytics library, never reads the advertising identifier, and does not track you across apps or websites by any definition, Apple’s included.

You will never see the “Allow Dice2Roll to track you?” prompt, because there is nothing here that could ask it.

The app ships a privacy manifest that declares no tracking, collected data types or tracking domains. It also declares its reasons for reading the app’s own preferences and timing events inside the app. The manifest is included in the app for anyone to inspect.

Children

06 / 10

Dice2Roll collects no personal information from anybody, of any age, so there is no special case to make for children: there is nothing held about a child to protect, disclose or delete.

There is one thing to buy: a single purchase that unlocks the rest of the app, once. It is bought from the App Store, under whatever payment method, spending limits and Ask to Buy settings are already set on the device. There is nothing else for sale, no way to spend more and no account in the app to sign into.

There is no advertising, no chat and no way for one player to reach another inside the app. The only links out are the support address and this website, both on the About page. Sending a set or game uses the iOS share sheet, which opens only when somebody asks it to; something sent to you arrives only when you choose to open it.

Deleting everything

07 / 10

Delete the app and iOS deletes its container with it. Every set, every saved game and every setting goes at that moment, and none of it survives on a server, because none of it was ever on one. What can survive is a backup you have already taken: it holds a copy of Dice2Roll’s storage until that backup is replaced or deleted.

Deleting the app does not delete what you bought, because that was never held there: Apple keeps the record of the unlock. Installing Dice2Roll again and tapping Restore purchases brings it back, and nobody pays twice.

So export anything you would mind losing first. An exported file, and any backup you still hold, are the only copies of your own work that outlive the app.

Apple’s part in this

08 / 10

Downloading Dice2Roll happens on the App Store, and Apple records that under Apple’s own privacy policy rather than this one.

Buying the unlock is the same: it is a purchase from Apple, not from Nordic Mythos Oy. Your payment method, Apple Account and name are Apple’s to hold and never reach Dice2Roll. The app asks whether this installation has the unlock and gets back yes or no; there is no list of purchasers behind the app.

Nothing about the purchase is written into Dice2Roll’s storage: no receipt, no date, not even a note that it happened. The app asks the App Store while it runs and forgets the answer when it closes. Restore purchases works because Apple keeps the record with your Apple Account and Dice2Roll only reads it.

If you have chosen in iOS to share analytics and crash reports with developers, Apple may pass Dice2Roll’s crash reports to Nordic Mythos Oy. They describe the app’s own code at the moment it stopped and are not linked to you. Turning that off in Settings › Privacy & Security › Analytics & Improvements stops it, for Dice2Roll and every other.

Changes to this policy

09 / 10

There are two copies of this policy: this one, published on the website, and the one inside the app, which shipped with the version you have installed. The copy in the app changes only when the app does, and the date at the top of it changes with it.

This copy can be corrected between releases, and the date at the top of this page changes whenever it is. So if the two ever differ, this is the current one and the one to go by.

Who to write to

10 / 10

Dice2Roll is made and published by Nordic Mythos Oy, a Finnish company, which is responsible for it and for this policy. Questions about privacy, or about anything else, are welcome at support@nordicmythos.com, which is the quickest way to reach a person. That is the support address for this app; the company’s general one, hello@nordicmythos.com, reaches the same people.

The company:

Nordic Mythos Oy
Y-tunnus 3640959-6
Vienankatu 1 I 159
Finland

If you are in the United Kingdom or the European Union and you want to exercise a right over your personal data, write to the support address above. The honest answer will usually be that there is nothing to act on, because the app collects nothing about you. The address is active. Writing to it means sending us your email address and whatever you put in the message, which a person reads and keeps while it is being answered. You can also complain to the data protection authority in the country where you live, without writing to us first.

This policy covers the app. As for the website you are reading it on: it has no analytics, it loads nothing from anybody else’s server, and its own code stores nothing in your browser except which of the two themes you picked. The server that sends you the page sees your IP address, as every web server does.

The license agreement for the app is the other half of this, and the product page says what Dice2Roll is.

Nordic Mythos Oy · Finland · Y-tunnus 3640959-6 · Independent & family-owned since 2026

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